Ashfang
Ashfang is a pair of blaze twins, a miniboss in the Ruins of Ashfang on the Crimson Isle. They respawn 2 minutes after being killed and stay neutral until someone attacks them.1
The key mechanic. The twins never move, and their Scorched Barrier cancels every normal attack. The only way to hurt them is with Blazing Souls: each summon you kill leaves one behind for 10 seconds, and punching it sends it flying where you look. A soul that hits Ashfang deals a flat 2,000,000 damage.1 Once the fight starts, the barrier's ring of flames also burns players inside it for 40% of their max health every second.1
Phases. The fight loops between two phases:1
- Summons (50 s): 12 blazes appear around the twins (4 Followers, 4 Acolytes, 4 Underlings). After 15 seconds three Gravity Orbs pull in nearby players and Followers; a Follower caught in an orb explodes 5 seconds later. Thrown obsidian leaves wither-damage ash clouds.
- Healing (about 10 s): the twins absorb the summons still alive and heal 250,000 health for each one.
Tips: Followers slow you and block abilities with their Cryogenic Blast, and that combined with a Gravity Orb is deadly, so keep enough distance that Followers still chase you without being dragged into an orb. The Gyrokinetic Wand pulls summons together.1
Sources
- Ashfang · Hypixel SkyBlock Wiki Community wiki read 2026-09-26
Ashfang is a miniboss (level 200) found in Crimson Isle. It has 50,000,000 health. It can drop 8 different items, such as Blaze Rod, Cyclamen Dye and Enchanted Blaze Powder. Its Bestiary family has 15 tiers and is maxed at 100 kills.
Bestiary
Part of the Bestiary (Crimson Isle): 15 tiers, maxed at 100 kills.
| Tier | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Kills | 1 | 2 | 3 | 5 | 7 | 9 | 11 | 14 | 17 | 20 | 30 | 40 | 55 | 75 | 100 |
Variants
| Name | Level | Coins | Combat XP |
|---|---|---|---|
| Ashfang | 200 | 500 | 2,000 |
Drops
| Item | Chance | Qty | Value per kill |
|---|---|---|---|
| 100% | 20-35 | 357.5 | |
| 0.0004% | 1 | 348.3 | |
| 100% | 0-2 | 1,974.5 | |
| 0.5% | 1 | 30k | |
| 4% | 1 | — | |
| 6% | 1 | — | |
| 100% | 1 | 415.7k | |
| 2% | 1 | 265k | |
| Expected value per kill (drops without conditions) | 713.4k | ||
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