Vitality is the resource that healing abilities spend, the way other abilities spend Mana. Your Vitality stat is the size of the pool; every player starts with 100.12 Healing items such as the Zombie Swords, the Healing Wands, Power Orbs and the Wither Shield of Wither Impact weapons each take Vitality when used.1
Regeneration. Spent Vitality comes back every second, at 5% of your Vitality stat per second: 100 Vitality refills 5 a second, 200 refills 10.12 The Vitality bar appears in the status bar after you first use an ability that costs it.1
What more Vitality does. It no longer multiplies the healing you receive (it did before the Healing Revamp of July 2026). A bigger pool means you can use healing abilities more often before running dry.1
Dungeons. Inside The Catacombs the Vitality on your items isn't raised by the Dungeon Stat Boost; instead, the healing you get per point of Vitality spent grows with that boost.1 The Healer and Tank classes add Vitality that grows with their class level.1
Vitality (and Mending) do not count toward Accessory Powers.1 The tables below list every item, pet and reforge that gives Vitality.3
Sources
- Hypixel SkyBlock 0.26.1 - New Player Improvements, Harvest Feast Changes, Healing Revamp, and more! · Hypixel Forums Hypixel read 2026-09-28
- Vitality · Hypixel SkyBlock Wiki read 2026-09-28
- Item, pet and reforge stats (Hypixel API, NotEnoughUpdates-REPO) Game data
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